Sprague seems to have found the perfect level length: not too long, yet at the same time not too short either. It may have had something to do with the fact that the levels are now shorter a fact that made reviewing this game far easier. The level design has also improved a lot, and I no longer experienced a feeling of déjà vu from repetitive level design, which was a pleasant change. Unlike the first game, the in-game music is actually nice to listen to while playing, and I must admit, that boss battle music from the first game never gets old, and I'm glad that it was included in this version. The levels feel much more natural then before, which is a pleasant change. The snow-filled environment is spectacular, the background (which is a little bland, in my opinion) actually scrolls, and the falling snow adds a lot to the game's overall appearance. While I commented in my review of the previous game that the graphics were good looking, they are nothing compared to the Holiday Special's. This game took all of the original's issues, fixed them, and made what made the original good this game improved and polished.
The Pony Platforming Project Holiday Special is better then it's predecessor in every way. Does it manage to overcome the problems that plagued it's predecessor, or does it crash and burn? Find out after the break.